﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace Assets.Game.scripts.ui.models {
    class CharacterListWidgetModel : MonoBehaviour {
        public List<SteveBrain> agents;

        public int agentCount {
            get {
                return this.agents.Count;
            }
        }
    }
}
